5 dicas sobre The First Berserker: Khazan você pode usar hoje
5 dicas sobre The First Berserker: Khazan você pode usar hoje
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Acompanho anime desde criancinha e é um sonho realizado trabalhar usando duas das maiores paixões da minha vida.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Esses problemas do balanceamento impactaram bastante negativamente na minha gameplay, felizmente são coisas simples por se resolver utilizando um patch futuramente, mas fica cá este aviso por qual certas partes do jogo não parecem justas utilizando este jogador.
Este visual de animaçãeste 3D no estilo cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários para qual ESTES jogadores sintam como se estivessem assistindo a uma animaçãeste.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking The First Berserker: Khazan through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso porque, apesar de ter características tais como combates punitivos e que dependem bem do gerenciamento do estamina e ambientes utilizando bom design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas qual ajudam a lançar personalidade ao game.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Acompanhe a jornada de Khazan em Procura do vingança e aprenda como ele se torna este primeiro berserker no Universo DNF.